How To Program A Eeprom Ftb

Eeprom

I am a theoretical physicist and retired Director of UCITE (University Center for Innovation in Teaching and Education) at Case Western Reserve University in Cleveland, Ohio. My next book THE GREAT PARADOX OF SCIENCE: Why its conclusions can be relied upon even though they cannot be proven will be published by Oxford University Press sometime in late 2019. I am the author of three other books: (2009), (2005), and (2000).You can email me at mano'dot'singham'at'case'dot'edu. Freethought Blogs.

How To Program A Eeprom Ftb File

Contents.Storage A single EEPROM chip stores two sequences of bytes: one containing up to 4096 bytes (4 KB) of startup code, usually in Lua, and a second one storing up to 256 bytes of other data. By default the latter is used to store a preferred boot address, however custom EEPROMs may use it for any other purpose. The code section may be permanently marked as read-only to prevent further changes to the code.Both data sections of an EEPROM can be copied by crafting it together with a second EEPROM. If one chip is empty, the one with data is duplicated, otherwise the first one's data is written over the second one's.A running computer's EEPROM can be replaced, which allows the computer to function as an EEPROM programmer.

How to program a eeprom ftb file

An EEPROM can be read, reprogrammed and relabeled with the flash program. Other operations can only be performed directly using its API.Tooltip Description Small, programmable storage that contains the BIOS that computers use to boot.Component API An EEPROM provides the eeprom component with the following methods:. get: string: Return the EEPROM's code bytes as a string. getChecksum: string: Return a checksum of the EEPROM's code bytes, which is required to set it as read-only. getData: string: Return the EEPROM's data bytes as a string. getDataSize: number: Return the number of data bytes that can be stored on this EEPROM.

Currently this is always 256. getLabel: string: Return the EEPROM's label. getSize: number: Return the number of code bytes that can be stored on this EEPROM. Currently this is always 4096. makeReadonly(checksum: string): true or (nil, error): Permanently mark the code bytes as read-only. Return true if the checksum is correct and the operation was successful, else nil and an error message. set(data: string): nothing or (nil, error): Replace the EEPROM's code bytes with the given string.

Return nil and an error message if the EEPROM is read-only, or raise an error if data is too large. setData(data: string): Replace the EEPROM's data bytes with the given string. Raise an error if data is too large.

setLabel(label: string): Replace the EEPROM's label with the given string.Recipe.